PERAN MEDIA PEMBELAJARAN DAN TEKNOLOGI PADA HASIL BELAJAR PENDIDIKAN PANCASILA KELAS V SDN KECIS

Authors

  • Nuri Finaryanti Universitas Sarjanawiyata Tamansiswa
  • Sutrina Wibawa Universitas Sarjanawiyata Tamansiswa

DOI:

https://doi.org/10.23969/jp.v9i1.11944

Keywords:

learning media, quizizz paper mode, learning activities

Abstract

In accordance with the author's observation activities that the learning activities of the V class PKN in the SD Negeri Kecis are still conventional.  Learning activities are less meaningful due to the level of student involvement in less active learning activities as well as learning evaluation results that have not shown maximum achievement of each student. Based on these conditions, the study aims to (1) increase student active participation in learning (2) improve student learning performance in cognitive terms. The method in this research is qualitative descriptive that describes the results of the findings obtained when observations about the condition of student activity when using a security tool such as Kantung Penarapan Sila Pancasila integrated TRI N (Niteni, Niroke, Nambahi) on learning activities. In addition, the study also describes the learning outcomes of students using a game-based interactive worksheet called quizizz paper mode. Data analysis techniques used are triangulation of data pretest and postest. From the results of the study, it was concluded that the use of learning media as a tool Kantung penerapan Sila Pancasila is integrated with TRI N, can improve the activity of students studying subjects of Citizenship Education (PKn) students of Class V SD Negeri Kecis school year 2023/2024. And the use of game-based assessment, which is quizizz paper mode, can raise the student's average learning performance score from Pretest 61 to 80 final learning activities or postest.

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Published

2024-03-10