PENGEMBANGAN MEDIA KOMIK DIGITAL BERBASIS KEARIFAN LOKAL CERITA RAKYAT “TRADISI MARIMPA SALO” PADA MATA PELAJARAN SENI BUDAYA KELAS IV MIN 2 SINJAI
DOI:
https://doi.org/10.23969/jp.v10i03.31691Keywords:
Development, Digital Comics, Local Wisdom, Arts and CultureAbstract
Research related to the development of digital comics in arts and culture learning, in arts and culture learning at MIN 2 SINJAI, learning is centered on educators. The research aims to: (1) To find out the results of the analysis of the development needs of digital comic media based on local wisdom of the folk tale "marimpa salo tradition" in the arts and culture subject of class IV MIN 2 Sinjai. (2) To find out the design of the development of digital comic media based on local wisdom of the folk tale "marimpa salo tradition" in the arts and culture subject of class IV MIN 2 Sinjai. (3) To describe the results of the validity of the development of digital comic media based on local wisdom of the folk tale "marimpa salo tradition" in the arts and culture subject of class IV MIN 2 Sinjai. (4) To describe the results of the practicality of the development of digital comic media based on local wisdom of the folk tale "marimpa salo tradition" in the arts and culture subject of class IV MIN 2 Sinjai. This researcher uses the R&D (Research and development) research type. This study uses the Four D (4D) development model, this model has stages, namely the Define stage, the Design stage, the Develop stage, and the Disseminate stage. This study was conducted at MIN 2 Sinjai with a total of 24 students and 1 fourth-grade homeroom teacher as research subjects. The data sources in this study were 2 validators consisting of a content validator and a media validator. Data collection was through content expert validation, media validation, and practicality trials. The results of the observation stated that the development of digital comic media was very necessary, while the media validation was in a very valid qualification, the content validation was in a very valid qualification, and the practicality trial was in a practical qualification. The conclusion is that the development of Digital Comic Media is practical for use by students.Downloads
References
Fatmasari, F., & Sodiq, S. (2023).
Pengembangan Media Komik
Berbasis Kearifan Lokal Dalam
Pembelajaran Pemahaman Dan
Keterampilan Menuliscerita Fantasi
Peserta Didik Kelas VII. Bapala:
kajian pendidikan, bahasa, dan
sastra, 10(3), 179-193.
Ginting, D. R. (2022). Pengembangan
Media Komik Digital Untuk
Meningkatkan Minat Belajar Siswa
Subtema 2 Manusia Dan
Lingkungannya Kelas V Sekolah
Dasar (Doctoral Dissertation, UIN
Sunan Kalijaga Yogyakarta).
Hidayanti, F. (2022). Pengembangan
Buku Digital Mata Kuliah
Manajemen Pembelajaran Di Prodi
Teknologi Pendidikan Fakultas Ilmu
Pendidikan Universitas Negeri
Makassar.
Istiqamah, N., Pattaufi, P., & Febriati,
F. (2024). Pengembangan Media
Komik Digital Untuk Mata Pelajaran
Bahasa Indonesia. Journal on
Teacher Education, 5(3), 29-37.
Johan, J. R., Iriani, T., & Maulana, A.
(2023). Penerapan Model Four-D
Dalam Pengembangan Media
Video Keterampilan Mengajar
Kelompok Kecil Dan Perorangan.
Jurnal Pendidikan West Science,
1(06), 372-378.
Kristianto, D., & Rahayu, T. S. (2020).
Pengembangan Media
Pembelajaran E-Komik Untuk
Meningkatkan Kemampuan
Pemecahan Masalah Matematika
Kelas IV. Jurnal Pendidikan
Tambusai, 4(2), 939-946.
Lanti, E. (2017). Media
pengembangan pendidikan
karakter bagi siswa sekolah dasar.
Gorontalo:Athra Samudra
Nafala, N. M. (2022). Implementasi
media komik dalam pembelajaran
untuk meningkatkan motivasi
belajar siswa. Al-Fikru: Jurnal
Pendidikan Dan Sains, 3(1), 114-
130.
Nojeng, A., Ismail, A., Fakhri, M. M.,
Rifqie, D. M., & Tabbu, M. A. S.
(2023). PKM Pengembangan
Literasi Digital: Membuat Cerita
Rakyat Komik Digital Kabupaten
Majene. Vokatek: Jurnal
Pengabdian Masyarakat, 1(3), 213-
221.
Pinatih, S. A. C., & Putra, D. K. N. S.
(2021). Pengembangan Media
Komik Digital Berbasis Pendekatan
Saintifik Pada Muatan IPA. Jurnal
Penelitian Dan Pengembangan
Pendidikan, 5(1), 115-121.
Pratiwi, I. W., Riyanti, A., Hasdiansa, I.
W., & Hasbiah, S. (2023).
Pengembangan Literasi Digital
Masyarakat Sekolah Melalui
Pelatihan Pembuatan Komik Digital
Cerita Rakyat. Jurnal Sipakatau:
Inovasi Pengabdian Masyarakat,
1(1), 27-34.
Putra, A. K., & Kristiana, N. (2020).
Perancangan Komik Digital Cerita
Rakyat Joko Dolog Surabaya.
BARIK, 1(2), 153-165.
Rahitasari, N. P. R. (2023).
Pengembangan Media Komik
Digital Dalam Pembelajaran
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.