PENGEMBANGAN BUKU PANDUAN ALAT MUSIK RECORDER PADA PEMBELAJARAN SENI MUSIK KELAS V SDN 01 PERMANU
DOI:
https://doi.org/10.23969/jp.v10i4.34154Keywords:
recorder musical instruments, guide books, music art learningAbstract
There are three branches of arts education at SDN 01 Permanu, namely visual arts, music, and dance. Although all three are taught, the school tends to focus more on visual arts education because it is considered easier to implement and supported by the availability of adequate tools and materials. Meanwhile, music education still faces challenges, particularly with the recorder instrument material, as students struggle with properly placing their fingers on the recorder holes, blowing with the correct technique, and reading musical notation. This study aims to determine the process, feasibility, practicality, and effectiveness of the recorder instrument guidebook. This development research uses the Research and Development (R&D) method with the ADDIE model: analysis, design, development, implementation, and evaluation. The subjects in this study included media experts, subject matter experts, and language experts for feasibility testing, as well as teachers and students for practicality testing through limited field testing involving 3 students and extensive field testing involving 5 students. The feasibility test results showed a 95.45% approval rate by media experts, 95% by subject matter experts, and 90% by language experts, categorizing the guidebook as “Highly Feasible.” The practicality test by teachers yielded a percentage of 79.16%, which can be categorized as “Very Practical.” The practicality percentage by students in the limited field test was 99.16%, and by students in the extensive field test was 79%, both falling under the “Very Practical” category. The effectiveness test on the skill aspect using a questionnaire yielded a percentage of 83.43%, categorized as “Very Effective.” Based on the research results, it can be concluded that the music recorder playing guidebook is categorized as suitable, practical, and effective for use in music education at elementary schools.
Downloads
References
Al Sulaimany, L. I. (2020). Pengem-bangan Lembar Kegiatan Pe-serta Didik Berorientasi Metode Eksperimen Pada Ma-ta Pelajaran Ilmu Penge-tahuan Alam Sekolah Dasar. Jpgsd, 8(5), 872–881.
Agustini, A., Yaqin, F. A., & Amalia, N. F. (2025). Analisis penera-pan media interaktif terhadap peningkatan minat dan moti-vasi belajar yang baik untuk siswa mi miftahul jannah. ilmiah pendidikan: DIDAKTI-KA DWIJA INDRIA, 13(2), 156–161.
Aidil Fikran, Suhardiman, J. (2025). Pengembangan E-modul ber-basis Flipbook pada Mata Pelajaran Dasar-Dasar Desain Komunikasi Visual Kelas X DKV SMKN 2 Bone Aidil Fikran 1 , Suhardiman 2 , Jusman 3. Jurnal Mandalika, 6(1), 13–23.
Andika Gutama, Cicilia Ika Rahayu Nita, R. L. (2022). PENGEM-BANGAN VIDEO STOP MO-TION MUSIK ANSAMBEL PENTATONIS PADA MATA PELAJARAN SBdP UNTUK SISWA SEKOLAH DASAR. MIDA: Jurnal Pendidikan Da-sar Islam, 5(2), 84–95. http://www.e-jurnal.unisda.ac.id/index.php/mida/article/view/2956%0Ahttp://www.e-jurnal.unisda.ac.id/index.php/mida/article/download/2956/1904
Badriyah, B., Bakti, I., & Almubarak, A. (2022). Pengembangan Media Electronic Chemistry Pocket Book (E-Cpb) Terin-tegrasi Mind Mapping Sebagai Media Pembelajaran Untuk Meningkatkan Hasil Belajar Pada Materi Koloid Berkonten Lahan Basah. JCAE (Journal of Chemistry And Education), 6(2), 98–108. https://doi.org/10.20527/jcae.v6i2.1772
Baharudin, R. Y., & Cholik, M. (2021). Pengembangan media Pem-belajaran Pocket Book Ber-basis Android Pada Mata Pembelajaran Gambar Teknik Di SMK Negerei 1 Sidoarjo. Jptm, 11(1), 133–138.
Christananda, S. R. A., Aprinastuti, C., & Mayasari, E. D. (2020). Pengembangan buku pan-duan permainan tradisional sebagai media pembelajaran matematika kelas II sekolah dasar. Jurnal Pendidikan Profesi Guru, 1(2), 130–141. https://doi.org/10.22219/jppg.v1i2.13468
Febriyanti, I. K., Wardhana, M. I., & Sutrisno, A. (2021). Perancangan Buku Cerita Bergambar untuk Anak ten-tang Pentingnya Pendidikan Karakter dalam Kegiatan Sehari-hari. JoLLA: Journal of Language, Literature, and Arts, 1(9), 1291–1309. https://doi.org/10.17977/um064v1i92021p1291-1309
Haifa, H. N. S., Khaleda Nurmeta, I., & Hamdani Maula, L. (2023). Analisis Karakter Kerjasama Ekstrakurikuler Angklung Siswa Sekolah Dasar. Pen-das : Jurnal Ilmiah Pendidikan Dasar, 8(1), 2877–2889. https://doi.org/10.23969/jp.v8i1.8106
Listari, A., Imansyah, F., & Marleni, M. (2022). Analisis Peran Guru Dalam Pembelajaran Seni Musik di Sekolah Dasar Ter-hadap Siswa Kelas V Tahun 2021. Indonesian Research Journal On Education, 2(2), 451–460. https://doi.org/10.31004/irje.v2i2.285
Maisarah, F. (2023). Pembelajaran Seni Musik dan Lirik Lagu Da-lam Upaya Peningkatan Vo-cabulary Berbahasa Inggris. Jurnal Sitakara, 8(2), 232–240. https://doi.org/10.31851/sitakara.v8i2.12848
Mega Harumawati, D., & Yermi-andhoko, Y. (2018). Efektivitas Media Video Tutorial Recorder Terhadap Keterampilan Ber-main Recorder Siswa Kelas Vi Sdn Wringinanom 2 Gresik. Jurnal Penelitian Pendidikan Guru Sekolah Dasar, 6(10), 1759–1768.
Sahida, D. (2018). Pengembangan Lembar Kerja Peserta Didik Berbasis Problem Based Learning Berbantuan Komik untuk Meningkatkan Creative Thinking Skill Peserta Didik pada Materi Gerak Lurus. Jurnal Eksakta Pendidikan (Jep), 2(1), 9. https://doi.org/10.24036/jep/vol2-iss1/145
Savitri, F. A., & Setiawan, D. (2018). Pengembangan Buku Meng-gambar Ilustrasi. Jurnal Kre-atif : Jurnal Kependidikan Da-sar, 9(1), 58–63.
Susanto, I. (2019). Perangkat Ajar Pengenalan Chord Pada Alat Musik Gitar, Keyboard Dan Recorder. Jurnal Digit: Digital of Information Technology, 7(2), 169–179. http://jurnaldigit.org/index.php/DIG-IT/article/view/94%0Ahttps://jurnaldig-it.org/index.php/DIGIT/article/viewFile/94/68
Ulfa, L., Friansyah, D., & Hajani, T. J. (2021). Pengembangan Media Pembelajaran Berbasis Pow-erpoint Interaktif pada Materi Peredaran Darah Kelas V SDN Rejosari. Journal of Ele-mentary School (JOES), 4(2), 106–117. https://doi.org/10.31539/joes.v4i2.3126
Wibowo, T., & Kurniadi, A. D. (2021). Perancangan dan Pembuatan Video Promosi Wisata Kota Bengkulu Menggunakan metode ADDIE. Conference on Business, Social Sciences and Technology (CoNeScINTech), 1(1), 365–374. https://journal.uib.ac.id/index.php/conescintech
Yuni, Q. F. (2017). Kreativitas Dalam Pembelajaran Seni Musik Di Sekolah Dasar: Suatu Tin-jauan Konseptual. ELEMEN-TARY: Islamic Teacher Jour-nal, 4(1). https://doi.org/10.21043/elementary.v4i1.1980
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.
















