PENGARUH PENGGUNAAN MEDIA PEMBELAJARAN INTERAKTIF TERHADAP KEMAMPUAN LITERASI MEMBACA SISWA SD
DOI:
https://doi.org/10.23969/jp.v10i04.35356Keywords:
Interactive Learning Media, Reading Literacy, Elementary Students, Learning Motivation, Digital LearningAbstract
This study aims to describe the influence of using interactive learning media on elementary students’ reading literacy skills. Reading literacy is a fundamental skill that plays a crucial role in supporting students’ academic success across various disciplines. However, the low level of reading literacy among elementary students remains a challenge, mainly due to the dominance of conventional teaching methods that fail to engage students actively in the learning process. To address this issue, this research employed a qualitative descriptive approach involving teachers and students who have used interactive learning media in reading activities. Data were collected through observation, in-depth interviews, and documentation, and analyzed using Miles and Huberman’s interactive model, which includes data reduction, data display, and conclusion drawing. The findings reveal that the implementation of interactive learning media has a positive impact on improving students’ reading literacy skills. The integration of text, images, audio, and animation in interactive media creates a more engaging, participatory, and meaningful learning environment. Students become more motivated, active, and better able to comprehend reading materials both literally and inferentially. Moreover, interactive media enriches vocabulary, enhances critical thinking, and strengthens analytical and evaluative reading skills. Teachers also perceive that the use of interactive media not only improves reading comprehension but also fosters collaboration and discussion among students during literacy activities. Therefore, interactive learning media proves to be an effective tool for enhancing reading literacy while cultivating a positive attitude toward reading among elementary school students.
Kata Kunci: Interactive Learning Media, Reading Literacy, Elementary Students, Learning Motivation, Digital Learning
Downloads
References
Dwiqi, G. C. S., Sudatha, I. G. W., & Sukmana, A. I. W. I. Y. (2020). Pengembangan Multimedia Pembelajaran Interaktif Mata Pelajaran Ipa Untuk Siswa Sd Kelas V. Jurnal Edutech Undiksha, 8(2), 33. Https://Doi.Org/10.23887/Jeu.V8i2.28934
Ernawati, I. (2017). Uji Kelayakan Media Pembelajaran Interaktif Pada Mata Pelajaran Administrasi Server. Elinvo (Electronics, Informatics, And Vocational Education), 2(2), 204–210. Https://Doi.Org/10.21831/Elinvo.V2i2.17315
Firdha, N., & Zulyusri, Z. (2022). Penggunaan Ispring Dalam Pengembangan Media Pembelajaran Interaktif. Diklabio: Jurnal Pendidikan Dan Pembelajaran Biologi, 6(1), 101–106. Https://Doi.Org/10.33369/Diklabio.6.1.101-106
Kalsum, T. U., Suryana, E., & Nopitasari, V. (2020). Pengembangan Media Pembelajaran Fiqih. Jurnal Padamu Negeri (Pengabdian Pada Masyarakat Bidang Eksakta), 1(1). Https://Doi.Org/10.37638/Padamunegeri.V1i1.118
Lebyana Norma Belinda, Sofyan Iskandar, & Dede Trie Kurniawan. (2023). Penggunaan Media Pembelajaran Papan Tulis Interaktif Di Kelas Pada Abad 21. Jurnal Lensa Pendas, 8(1), 23–31. Https://Doi.Org/10.33222/Jlp.V8i1.2555
Rachmawati, A. D., Baiduri, B., & Effendi, M. M. (2020). Efektivitas Media Pembelajaran Interaktif Berbantuan Web Dalam Mengembangkan Kemampuan Berpikir Kreatif. Aksioma: Jurnal Program Studi Pendidikan Matematika, 9(3), 540. Https://Doi.Org/10.24127/Ajpm.V9i3.3014
Rasmani, U. E. E., Wahyuningsih, S., Nurjanah, N. E., Jumiatmoko, J., Widiastuti, Y. K. W., & Agustina, P. (2023). Multimedia Pembelajaran Interaktif Untuk Guru Paud. Jurnal Obsesi : Jurnal Pendidikan Anak Usia Dini, 7(1), 10–16. Https://Doi.Org/10.31004/Obsesi.V7i1.3480
Rihani, A. L., Maksum, A., & Nurhasanah, N. (2022). Studi Literatur : Media Interaktif Terhadap Hasil Belajar Peserta Didik Kelas V Sekolah Dasar. Jkpd (Jurnal Kajian Pendidikan Dasar), 7(2), 123–131. Https://Doi.Org/10.26618/Jkpd.V7i2.7702
Ruhsoh Triyani. (2023). Penggunaan Game Interaktif Berbasis Wordwall Sebagai Media Pembelajaran Matematika Pada Siswa Smp. Intellectual Mathematics Education (Ime), 1(1), 40–49. Https://Doi.Org/10.59108/Ime.V1i1.24
Sakiah, N. A., & Effendi, K. N. S. (2021). Analisis Kebutuhan Multimedia Interaktif Berbasis Powerpoint Materi Aljabar Pada Pembelajaran Matematika Smp. Jp3m (Jurnal Penelitian Pendidikan Dan Pengajaran Matematika), 7(1), 39–48. Https://Doi.Org/10.37058/Jp3m.V7i1.2623
Setyaningsih, S., Rusijono, R., & Wahyudi, A. (2020). Pengaruh Penggunaan Media Pembelajaran Interaktif Berbasis Articulate Storyline Terhadap Motivasi Belajar Dan Hasil Belajar Siswa Pada Materi Kerajaan Hindu Budha Di Indonesia. Didaktis: Jurnal Pendidikan Dan Ilmu Pengetahuan, 20(2). Https://Doi.Org/10.30651/Didaktis.V20i2.4772
Utomo, F. T. S. (2023). Inovasi Media Pembelajaran Interaktif Untuk Meningkatkan Efektivitas Pembelajaran Era Digital Di Sekolah Dasar. Pendas : Jurnal Ilmiah Pendidikan Dasar, 8(2), 3635–3645. Https://Doi.Org/10.23969/Jp.V8i2.10066
Walid Datul Isna, & Hasanah, U. (2023). Pengaruh Penggunaan Media Power Point Interaktif Terhadap Motivasi Dan Kemampuan Berfikir Kritis Siswa Pembelajaran Matematika Di Min 14 Blitar. Didaktik : Jurnal Ilmiah Pgsd Stkip Subang, 9(2), 3774–3787. Https://Doi.Org/10.36989/Didaktik.V9i2.1060
Wao, Y. P., Priska, M., & Peni, N. (2022). Persepsi Mahasiswa Terhadap Penggunaan Media Pembelajaran Interaktif Classpoint Pada Mata Kuliah Zoologi Invertebrata. Jurnal Inovasi Pembelajaran Biologi, 3(2), 76–87. Https://Doi.Org/10.26740/Jipb.V3n2.P76-87
Yanto, D. T. P. (2019). Praktikalitas Media Pembelajaran Interaktif Pada Proses Pembelajaran Rangkaian Listrik. Invotek: Jurnal Inovasi Vokasional Dan Teknologi, 19(1), 75–82. Https://Doi.Org/10.24036/Invotek.V19i1.409
Downloads
Published
Issue
Section
License
Copyright (c) 2025 Pendas : Jurnal Ilmiah Pendidikan Dasar

This work is licensed under a Creative Commons Attribution 4.0 International License.
















