PENGARUH PENGGUNAAN LKPD DIGITAL BERBASIS WIZER.ME TERHADAP HASIL BELAJAR MATERI BANGUN RUANG PADA SISWA KELAS V SD NEGERI 20 BANDA ACEH

Authors

  • M.Anharul Habibi Universitas Syiah Kuala
  • Intan Safiah Universitas Syiah Kuala
  • Linda Vitoria Universitas Syiah Kuala

DOI:

https://doi.org/10.23969/jp.v11i02.45272

Keywords:

Digital LKPD, Wizer.me, Learning Outcomes, Spatial Figures

Abstract

Low learning outcomes of students in Mathematics, particularly in spatial figures material, remain one of the problems found in elementary schools. This is caused by the lack of variation in teaching materials and the suboptimal use of technology in the learning process. This study aims to determine the effect of using digital LKPD based on Wizer.me on students' learning outcomes in spatial figures material in Grade V at SD Negeri 20 Banda Aceh. This research employs a quantitative approach with a quasi-experimental research type using a nonequivalent control group design. The research sample consisted of Class VB as the experimental class and Class VA as the control class, with a total of 57 students. Data collection was conducted through learning outcome tests in the form of pretest and posttest. Data analysis used the N-Gain test, normality test, and hypothesis testing using the Mann-Whitney U test. The results showed that the average N-Gain of the experimental class was higher than the control class. The hypothesis test yielded a significance value of 0.001 < 0.05, so it can be concluded that the use of digital LKPD based on Wizer.me has a significant effect on students' learning outcomes in spatial figures material in Grade V at SD Negeri 20 Banda Aceh. Thus, digital LKPD based on Wizer.me can be used as an effective alternative teaching material to improve students' learning outcomes in elementary schools.

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References

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Published

2026-04-19